3D Modelling & Animation

Blender Course in Jodhpur

Master the complete 3D pipeline with the world's most powerful free software. From sculpting and rigging to photorealistic Cycles rendering — Blender does it all.

4 MonthsDuration
15Batch Size
₹15,000Starting Fee
100%Placement Help
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Course Overview

Blender is a fully professional, completely free open-source 3D creation suite used by studios, game developers, VFX artists, and independent creators worldwide. It covers the entire 3D pipeline in a single application — modelling, sculpting, rigging, animation, rendering, video editing, and more. Our 4-month course takes you from Blender basics all the way to a professional-quality character rig, sculpted environment, and photorealistic render, using the same workflows employed by studios that create blockbuster films and AAA games.

What You'll Learn

Modelling

  • Mesh editing fundamentals
  • Loop cuts & edge flow
  • Boolean & modifiers
  • Subdivision surface
  • Hard-surface & organic techniques

Digital Sculpting

  • Sculpt mode workflow
  • Dynamic topology (Dyntopo)
  • Multires sculpting
  • Sculpt brushes (clay, grab, inflate)
  • Retopology & remesh

Rigging & Skinning

  • Armature creation
  • Bone parenting & constraints
  • Automatic & manual weights
  • Shape keys for expressions
  • IK/FK switching

Animation

  • Keyframe & dope sheet
  • Graph editor & F-curves
  • NLA editor for clips
  • Drivers & constraints
  • Physics-driven animation

Rendering

  • Cycles path tracing
  • Eevee real-time render
  • HDRI environment lighting
  • Node-based materials (BSDF)
  • Denoising & render passes

Simulation & VFX

  • Cloth simulation
  • Fluid (FLIP) sim basics
  • Rigid body & soft body
  • Particle systems & hair
  • Geometry Nodes intro

Detailed Syllabus

Week 1–2 Interface, Navigation & Mesh Modelling

Topics: Blender workspace, viewport navigation, edit mode, loop cuts, extrude, inset, bevel, subdivision surface

Project: Model a detailed 3D object (coffee mug, chair, or helmet)
Week 3–4 Materials, Shading & Rendering (Cycles)

Topics: Shader editor, Principled BSDF, texture coordinates, UV unwrapping, HDRI lighting, Cycles settings, denoising

Project: Fully textured and lit product render using Cycles
Week 5–6 Digital Sculpting & Retopology

Topics: Sculpt mode, Dyntopo, main brushes, multires, retopology (RetopoFlow), baking normals

Project: Sculpt a detailed creature or character head, retopo and bake
Week 7–8 Rigging, Skinning & Animation

Topics: Armature setup, bone rolls, automatic weights, weight painting, keyframes, graph editor, walk cycle

Project: Rig and animate a character walking across a simple scene
Week 9–10 Scene Building, Lighting & Composition

Topics: Environment creation, scatter objects, camera composition, depth of field, colour grading in compositor

Project: Create a photorealistic still-life or architectural scene
Week 11–12 Simulation, VFX & Portfolio

Topics: Cloth, fluid basics, particle systems, Geometry Nodes intro, video output, portfolio assembly

Project: Complete portfolio piece with simulation element and final rendered video

Course Requirements

System Requirements

Windows 10/11 or macOS 11+ or Linux. min 16 GB RAM, NVIDIA/AMD GPU with 4 GB VRAM for Cycles. Blender 4.x (free download).

Prerequisites

Basic computer skills. No 3D or art experience required.

Eligibility

Age 16+, 10th pass minimum.

Time Commitment

44 classroom hours + 44 hours self-practice per month.

Career Opportunities

🎭

3D Modeller & Animator

Character and asset creation for games and film

🎬

VFX Artist

Visual effects for films, YouTube, and web content

🏙️

Architectural Visualiser

3D renders using Blender Cycles for archviz

🎮

Game Asset Artist

3D assets for Unity/Unreal game development

✏️

3D Illustrator

Editorial and commercial 3D illustration work

💼

Freelance 3D Artist

Remote projects for global studios and clients

Ready to Master Blender?

Join 5000+ alumni who transformed their passion into a profession at S.S. COMPUTECH, Jodhpur's most trusted creative training institute.

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